CRUISE Press Play — a seeker gate tracks the jet. Dispense a flare to contest the in-band intensity inside the gate.
t = 0.00 s

Engagement — seeker gate, jet, and flare (2 km, 1.5° gate)

Target jet (J_tgt) Flare (J_flare) Seeker gate Gate centroid / lock

In-band intensity contest — flare vs target (first 4 s)

J_flare(t) J_tgt = 800 W/sr now
Seeker type
Reticle seeker centroids on the brightest in-band point inside the gate — the flare seduces it whenever J_flare > J_tgt.
Flare (KPP tradeoff)
Peak J_flare4000 W/sr
Rise time τ_r0.10 s
Dispense range2000 m
Dispense time0.6 s
Gate half-width = R · 1.5° ≈ 52 m at 2 km. Flare falls behind the jet by sep(t); the win closes when sep > gate half-width — set by geometry, not the flare.
Gate half-width
52 m
Separation
0 m
Seduction window
Gate locked to
Target
Dispense a flare to run the contest.