ECE 495 — Electromagnetic Warfare and Survivability
Block 3: IR EW and Signature Management Lesson 21: IR/EO Fundamentals
Juan Jurado, Col, USAF, Ph.D.
Permanent Professor and Head
Electrical and Computer Engineering Fall 2026
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Block 3 · Lesson 21 · Where We Left Off
Where We Left Off
Block 2 fought the threat in the RF spectrum: sense its emissions (ES), protect our own (EP), deny its use (EA).
But an RF jammer cannot touch a weapon that listens in a different physics. The terminal-game threat often homes on heat.
Block 3
The infrared and optical domain, and the larger problem behind low
observability: managing what you emit and reflect. For an
all-aspect, broadband-LO bomber like the B-21, signature is a
first-order survivability driver.
Block 3 · Lesson 21 · Objectives
Lesson Objectives
By the end of this lesson, you will be able to:
Explain why every warm object radiates, and how temperature sets both how much it emits and where its energy peaks
Identify the MWIR and LWIR atmospheric windows and explain why the IR fight lives in them
Distinguish reflective-band sensing (needs illumination) from emissive-band sensing (sees the target's own heat)
Contrast photon and thermal detectors, and explain why high-performance IR sensors are cooled
Block 3 · Lesson 21 · Part One
Everything Warm Glows
One input — temperature — sets how much a target radiates and where that energy peaks. Those two facts are the whole physics of an IR signature.
Block 3 · Lesson 21 · Passive Sensing
Two Ways to Be Seen
Radar sees the energy you reflect. An IR sensor sees the energy you emit.
You can shape and coat an airframe to shrink its RCS — but you cannot stop it from being warm
IR/EO sensing is passive: no warning to the target, hard to jam, very precise in angle
The price: line-of-sight only, and the atmosphere and weather can close the door
Naturally warm backgrounds are clutter — the IR problem is as much background as target
You can hide your reflection. You cannot hide your temperature.
Block 3 · Lesson 21 · Blackbody
Everything Warm Glows
Every object above absolute zero radiates across a spread of wavelengths. A perfect radiator is a blackbody; real surfaces emit some fraction of it, set by their emissivity.
Hotter radiates much more
Total emitted power climbs with the fourth power of absolute
temperature — double the temperature, radiate roughly 16× as much.
Hotter runs bluer
The wavelength of peak emission shifts shorter as temperature
rises — which band sees a target best is set by how hot it is.
Those two facts — how much and where — are the whole physics of an IR signature.
Block 3 · Lesson 21 · Wien
Hotter Runs Bluer
Where a source peaks tells you which band sees it best:
Source
Approx. temp
Peak
Band
Sun
~5800 K
~0.5 µm
visible
Afterburner / rocket plume
~1000 K
~3 µm
MWIR
Jet exhaust, tailpipe
~800 K
~3.6 µm
MWIR
Aero-heated skin
~325 K
~9 µm
LWIR
Airframe / terrain backdrop
~290 K
~10 µm
LWIR
Hot, fast-moving parts live in the MWIR; cool skin and the world behind it live in the LWIR. That split drives band choice for the rest of the block.
Block 3 · Lesson 21 · Atmosphere
The Atmosphere Picks the Bands
The target's temperature says where it wants to be seen; the atmosphere says where you get to look. Water vapor and CO2 close broad stretches of the IR — a water-vapor wall at ~5–8 µm, and a CO2 notch near 4.3 µm inside the MWIR.
Window
Range
Typical use
VIS / NIR / SWIR
~0.4–2.5 µm
reflected-light imaging, NVGs
MWIR
~3–5 µm
hot targets: plumes, engines
LWIR
~8–12 µm
cool targets: skin, terrain, FLIR
Humidity and weather shrink IR range: the IR advantage is real, but not all-weather.
Block 3 · Lesson 21 · Wien on the Axis
A 1000 K Plume Peaks at the MWIR Edge
Put the two rules on one axis. Wien sets the peak; the atmosphere decides whether anyone can use it.
1000 K plume · 2.90 µm
The peak sits outside the 3–5 µm block. So why is the MWIR still the band you hunt a plume in?
Block 3 · Lesson 21 · Wien on the Axis
Cool the Source and the Peak Slides Long
Same law, a cooler source: 325 K skin peaks at 8.92 µm, and the marker crosses the closed band to get there.
325 K skin · 8.92 µm
A peak that lands between 5 and 8 µm is worst of all: the water-vapor wall is shut, and the sensor has to work the shoulders on either side.
Block 3 · Lesson 21 · Part Two
Seeing the Heat
Borrowed light or the target's own — the two sensing modes, the detectors that catch them, and the weapon this physics turns into.
Block 3 · Lesson 21 · Two Modes
Reflected Light vs Emitted Heat
Reflective band · ~0.4–3 µm
You see reflected light — sun, moon, a laser. Take away the
source and you go dark. This is the VIS/NIR/SWIR world of cameras
and night-vision tubes.
Emissive band · ~3–14 µm
You see the target's own radiated heat. No illumination needed —
it works in total darkness. This is the MWIR/LWIR world of thermal
imagers and heat-seekers.
A thermal sensor lives on contrast — the temperature difference between target and background. A hot plume on cold sky is trivial; cool skin against sun-warmed desert can disappear at thermal crossover.
Paint hides you by day. At night, your heat still talks.
Block 3 · Lesson 21 · Detectors
Catching the Photons: Detectors
An IR detector is a transducer: photons in, electrical signal out. Two families dominate:
Photon (quantum)
A photon frees a charge carrier. Fast, sensitive, and
band-selective by material: InSb for MWIR,
HgCdTe (MCT) for LWIR. The catch: they must be
cooled, often to ~77 K.
Thermal
Absorb energy and sense the temperature rise — the
microbolometer. Broadband and uncooled:
cheaper and smaller, but slower and less sensitive.
Why cool? Warm, a photon detector drowns in its own noise. Cold, the limit becomes the background itself — the best a designer can do.
Block 3 · Lesson 21 · The Threat
Where This Is Headed: The Heat-Seeker
The threat that turns this physics into a weapon is the IR-guided missile — passive, no radar warning, fire-and-forget.
Reticle / spin-scan seekers (early): a spinning pattern chops the incoming IR into a signal that encodes direction to a bright hot spot. Cheap and effective — and fooled by a brighter spot, i.e. a flare
Imaging IR seekers (modern): a focal-plane array forms an actual thermal picture and tracks shape. It tells a flare from an aircraft and is far harder to defeat
L23 dissects seekers, IRST, and FLIR; L24 covers the counters. For a penetrator, this is the threat the RF jammer cannot reach.
Block 3 · Lesson 21 · Roadmap
Block 3 Roadmap
IR sensing (L21–L23): blackbody and bands today; IR emitters and the five signature components; then seekers, IRST, and FLIR
IR countermeasures (L24): flares, DIRCM, plume suppression, exhaust mixing
RF signature (L25–L27): RCS physics, faceting and curvature, RAM, EMCON
Multi-spectral (L28): acoustic, visual, and EO signatures, and how they fuse
Project 3 (L29–L30): a B-21 IR/RCS signature trade study — HW3 and Quiz 3 land at L30
Block 3 · Lesson 21 · Quick Exercise
Quick Exercise / Type-along: Pick the Band
Type this with me — the five sources from the table, in one pass.
T = [5800 1000 800 325 290]; % sun, plume, tailpipe, skin, bkgd
lam = 2898 ./ T; % Wien peak [um]
M = 5.670e-8 * T.^4; % Stefan-Boltzmann total [W/m^2]
win = strings(size(T));
win(lam < 0.75) = "visible";
win(lam >= 0.75 & lam < 3) = "MWIR edge";
win(lam >= 3 & lam <= 5) = "MWIR";
win(lam > 5 & lam < 8) = "H2O wall";
win(lam >= 8) = "LWIR";
for k = 1:numel(T)
fprintf('%5.0f K %6.2f um %s\n', T(k), lam(k), win(k));
end
fprintf('plume/skin power ratio = %.1f x\n', M(2)/M(4));
The plume peaks at 2.9 µm, outside the window. Why hunt it in the MWIR?
The plume is 3× hotter than the skin. Why is it 90× brighter?
Block 3 · Lesson 21 · Quick Problem
Quick Problem: Nozzle and Skin at Altitude
Two sources on one notional aircraft at cruise altitude, where the thin, cold air holds the skin far below the reading's 325 K.
Engine nozzle: $T = 725$ K
Skin, cold-soaked at altitude: $T = 250$ K
Treat both as blackbodies
Windows: MWIR 3–5 µm, LWIR 8–12 µm
(a) Each source's Wien peak, and the window it lands in.
(b) Per unit area, how many times more total power does the nozzle radiate than the skin?
(c) Bypass-air mixing cools the nozzle to 610 K. Where does its peak move, and by what factor does its total output fall?